top of page

NEMESIS

Winter 2019
Worked as: Game Designer and Game Programmer

Nemesis is a 2D Roguelike top down shooter where your objective is to clear through a dungeon to get to the final boss !

​

The game is the product of a 3 months school project.

​

Download here on itch.io

screenshot_Nemesis.png

This is the first video game I ever made. And my first experience with Unity on a big game project.

I was mainly in charge of developping the procedural generation.

  • Twitter
  • LinkedIn

©2021 par Simon Picardat. Créé avec Wix.com

bottom of page